Secret TL historian/archeologist (Don't tell OP)
never forget the "little wipe" of 6/28/2015. but forget the articles tho
I won the howitzer contest! (Prize assigned to La Pacífica)
I won the second Howitzer contest! (One given to Ash Walkers,
two given to the Degenerates)
I won the foundation contest!
Saw everyone else had one of these so fuck it:
Favorite pages:The Royaume one of the first pages I read when I joined and I still enjoy it
Corpse Coast mercs and shooters of all types
Swampers real and wild shit
Court of the Bayou really, most articles in Louisiana I'm a fan of
Majestic Brotherhood of the Ossuary always been a softie for ghouls
Rumrunner Bay a nice vacation spot
Hoodlum props to my boy T42
Matthias Dugan: Mongoose knocked it out of the park on this one, flavorful, historical, interlinking and a fun read.
Marshall Haines: my first Character on the wiki (under going re-write. Eventually)
Kansas: gotta rep the state
The Inquisition: My first adopted article, pretty sure it turned out well
Las Cruces: adopted with the Inquisition, not as good
Eric Haganey: Anarchist and main RP Character
Greer's Bunch: Isolationist National Guard descendants, almost eradicated by Idaho Brotherhood, now part of the Oldtimers
Pounder Boys: another group fighting in the Corpse
Bella Novraw: Friendly Acrobat
Square 'round Caravans: Caravanners in the NCR
Jackalope: Another adopted article, first creature
The Fishermen:trying to create a 'no-fly' zone around NYC
Macgoya:Created for a contest, water merchant-town in Australia
The Needles: Tree loving cult in Maine
Dermit's Slingers: A band of the few holding off the mutants around the Gate
Columbus Gate: Adopted article. A hellish warzone, besieged by mutants and raiders
Fort Luck: a Casino on the Eastern boarder of what was Kansas
Glenwood Chemical Solutions: a professional attempt at chem manufacture
River's Landing: a mid-sized town wiped out by raiders
Tall Hill Raiders: Had a good run, sacked a town, fell to in-fighting
The Brown Rose: Made for a contest in Ireland
Los Caballeros: Co-lab with FB77 and CC, Ghoul vigilantes
Doctor Grenik's Clinic and Pharmacy: A place of peace and rest in Boise
Blue Mesa Caravan: another group trading around texas
Ryan Quaker: leader of Communist Cavalry, and one of the likely successors to the legion
Cortadores del Chapo: One reason the District is so dangerous
Un Bonito Complejo: a vacation spot for the rich and powerful.
The Papal States: a collection of Catholics and Feudal realms in Mexico
La Baronía de los Campos Podridos: Henchman and Pumpkin Farmers
La Baronía de Santa Juana: Happy farmers and people
La Baronía de la caña de Mare: Cement workers and serfs
Tuco Abaroa VI: the First of many (planned) characters in the States
Puerto de San Andrés: the port of charity
Soto La Marina: capital of the Papal States. In Progress
La Ciudad de' Cientos de Paz:an economic hub of the Papal States
El Dominio de la Corriente Lenta: the realm of one of the top Dukes
Steeple Firearms: pre-war company whose products "happened" to fall into bad hands often
Top Street Fort: another place to die for in scenic Boise
Marus Junius: One of the first three legionaries made!
Paul Romero: gun-hand for hire
Nuevo Estilo Clothing Factory: Pants for sale.
Guillermo Milatra: the Baron of Campos Podridos
Tierras Lejanas Campamento Minero: papal states mining camp/colony in the saltlands
Cazadores del Dragón: Psychotic junkies used by District gangs as shock troops (inspired by a RL friend)
Imperial Realm: Adopted from CC (and maybe nero?)
La Orden de los Caballeros del Escudo de Plata: order of justice keeping knights
Saltlands Defense League: a loose alliance of Comancheros, tribals, Lipan and outlaws to keep the major powers out.
Samuel Ramon Merrida Alvende IV's Energy Weapon Emporium: some guy with a broken lazer pistol
The Peg: Casino town in the ruins of Winnipeg.
La Pacífica: cult of the death god in the District.
Macdoww's Traveling Circus: performance group in the former mid-west
Baron Miguel Inge: the head of the mining camp, former adventurer
The New Resurrectionist Church of the Beloved: Originally a helping hand for the downtrodden, it became controlled by a conman and died in the desert.
Britannic Broadcast: small station in the Dominion, plays old-timey brit tunes, maybe commercials as well
The Perpetuals: formerly enclave super-cell, now refugees huddling together in a ruined fort. (Adopted/swiped)
Fort Perpetual: home of the above. (adopted/swiped)
The Bloodborne Tribal Rapemurderers (adopted/swiped)
Canada: Nation hub page
Manitoba: Provincial hub page
Jeer: Ghoul pirate, character for a PnP campaign that never happened
The Barley Boys: Drunken hooligans
Blanca Viniegra: one of the most powerful arms merchant in the District. (Adopted gingerly)
Scotland: Pronvincal hub page
Iverness: City hub page
Children of the Radfather:Heretical cult in the Western Papal States
Martin Bushwick: depressed british kid
Squeezer Vine: Mutated vines around Georgia
Bibliotecarios Unión: tribe of mexican librarians in the District
Blue Boots Cartel: slaver-mercenaries in the corpse.
Pentecoastal: religious fundamentalist settlement on the Gulf Belt
McHenry's Jackalope Ranch: free-range jackalope ranch in south texas
The Builditz: raider gang in new york, found religious meaning in holotapes about construction
La Baronia de Mar:small trade post dependant on the Gulf Belt
Cactus Brush: former scout and treasure hunter, but was left for dead in an ambush. Now hunts the men that killed his gang.
Saint Julliene:farming village. Original concept for the canada contest
City of Love: brothel/caravan stop in the remains of Paris, Texas. One of few stops before the four seasons
The Andurs: small farming clan in scotland, head of their local village.
Dalton Bradford: dead farmer in north dakota
1867 Sperling's Canadian Radio: Raider radio station in Manitoba, fuel for raids into the Badlands
Hoolihan's Elixers and Tonics: medicinal chem maker in North dakota, major producer for the region.
Allen Torqette: dead carpenter in South Dakota
Maria Santos: the boss of Nuevo Estilo
Growlers: Mutated Fishers in North America
Timber Lake Free town in South Dakota under influence of Custer's American Army
112.5 South Dakota Jive: the local radio station of Timber Lake, funded mainly for the purpose of annoying those in Mobridge. Plays mix of Pop hits and Country western music.
The Willits Gang; Short lived gang of bandits in what would be the badlands
Nash Laurens;brazen ghoul bandit in the badlands
Tabernacle of the Prairie: blood cult posing as a benevolent commune in the Badlands.
Glow Skulls; a barely tolerated, if grudgingly respected Ghoul mercenary band in Columbis Gate
La serpiente de bronce; cantina and tavern in Huervo Nache, notorious amongat people down on their luck, or engaged in 'alternative' business ventures.
BurnBridge: settlement outside of Mobridge, made by dissidents and others kicked out of the settlement. now ruled by raiders.
Crossed Hooves Transportation Services: distribution company in the badlands, has exclusive contract with Hoolihans
The Gorgalax: pre-war pip boy game about a boy trying to save his land.
La Ermita de San Miguel: roadside bishopric that onced housed 'holy relic'
Devil's Hands Weapons: Raiders turned gunsmiths in the badlands
Bleaters;Mutated lean goats.
Mobridge Merchants Guild: trade and rafter guild on the missouri
The Oldtimers: a mercenary band made up of Survivors from Greer's Bunch and the Immortals. They travel west taking almost any job they can get to survive until they reach Seattle.
Xi Xijiang: chinese corporate sabateour.
Henderson's Rentals:agricultural lender in Nebraska.
Shiver: tranquilizer sold in the badlands
La Baronia de la Loom: craft village in the papal heartlands. Depressing mercantile colony.
Swift Cloud Johnston's Ghoul Cages: watering hole and ghoul arena in deadwood. Frequent cheater in the sport, also serves bootleg liqour and serves as a hideout for nash laurens.
Buckthorn Deliveries:courier service in Timber Lake
Redfields:home to three colonies of fire ants and some wildcat farmers
Ashwick:up-and-coming trade town outside of New Memphis, polarized over the ghoul population. (Adopted)
Rushman's Meat Products: saw-mill taken over by crew of cannibals, sell excess meat to ignorant public (and some knowledgable consumers)
Nate's Normals:mental illness treatment center in tall town, also spys for overlords
Ash WalkersRaider Clan in Pierre, led by Vandada member, racial nationalists.
The Slum Raider town, home of the Ash Walkers, located on the outskirts of the Pierre Ruins
The Mulching Ground: Ghoul Arena in Tall Town, sometimes protested by sane ghouls
Honor's Cost: raider camp in Rapid City
Darg: small fishing community in Boise.
Silk Arches:brothel in tall town
Sweat Lodge: open town/camp in redfields SD, would be destroyed by a blizzard.
Beuaregard Arcxitello: shirtless duties collector for the Royaume.
Williston: trade town in badlands, home of the Roughriders. (Adopted)
Madame Rostock's Strong Man Challenge: traveling arena in the badlands, originally posed as ghoul fights, but now sports a human as well
Squirmers;mutated brook trout
The Border Club: gentleman raider lonuge and private clubhouse
Badlands Bulk Arms: pipe weapon manufacturer in rapid valley
Finn's: saloon in Timber Lake, has gaming tables, ladies of the evening and raiders.
The Rust Bones; raider band in rapid city, live in Honor's cost
Archie Tilcox; intrepid reporter operating out of Tall Town.
Harold Marzak; Ghoul radiotherapist and manager of Hoolihan's in Timber Lake
Reginald Morington: utilitarian slaver in Cascadia, runs crew near Forrest Heights
Boys Of Summer adoption from Sylandro
Barefoot Landing adoption from Sylandro
Hog Pozos: small Warthog ranch in The Protectorate
Philly's: Italian Restaurant in Denver, now husk.
The Crow Faces: Raider band in the Badlands, lead by a vandada.
Uncle Larry: Brewery in Tampico
Doc Ellison's Cybernetics; cybernetics services in the gate
Plummet: shanty town in an old missle silo, squalid, dark and under the thumb of a jumped-up raider boss, safer than the surface
The Hueler Gang: raider Gang in Pierre.
The Short Rope Collective: Bounty hunter agency in badlands, betrayed by leader.
Jake Ullin's Hounds: dog breeder in kentucky
Timber Lake Inn hotel and bar in timber lake
Lucky Foot Inn: hotel in tampico
The Yen Boys: raider gang in Rapid City, originally a street gang of ethnically Chinese youth, became the protectors of their ethnic enclave after the war. Practice a warrior-class system, setting themselves aside from the town council and politics. Still willing to work with whites when beneficial
Croixheart: farming village in Manitoba, would remain ruled by one raider faction after Gurn's death. Eventually included in The Peg
The Flop: hotel in The Peg
Oliver Beatty:some guy, morals fag from old world.
Eternal Sun Retirement Home: completely automated retirement home, robots have gone on since the war, tending to the ghoul residents, only six of whom aren't feral.
The Shockers: raiders turned mercs, all sport cybernetics and obsessed with getting more, increasingly reckless, still better liked than the glow skulls by the racist town council
Ogden Marslow: Feral ghoul locked in his basement.
Lawrence Vandada:Vandada member, upstanding businessman of Tall Town and one of few noncriminal Vandadas.
Sleazebot 3000:robobrain holo-porn director, pre-war sexual deviant selected to become robobrain. Was put into army outpost and subsequently ordered to produce porn. Would reawaken in new reno and continue to make porn.
Gollygoo: hallucenigenic and toxic berry paste.
Tea: trade post between cascadia and boise
Skiball; bar-and-game in The Peg, doesn't actually have skiball, but is home to the peg's only roller derby track and hosts all league games.
Forrest Heights Dining Club: place for the wealthy to mingle, eat and make cutting remarks to each other.
Oscar Montera;Cardinal of La Ermita, popular as a crusader but couldn't keep support and died against bandits.
Ash-Tear Priests; Fanatical death cult in manitoba, would last for almost a century before being destroyed by gurns.
Dan Reelie's Travelling Zoo; slaver band in cascadia, carry around taxidermied animals as cover.
Summer Camp;raider training camp in Seattle.
Rafael Montavo; Cardinal of los Campos Podridos
Oldtown; raider town in winnipeg, original site of the Peg.
Joshua Standing-Tree;Vixen trapper upstate
Ivan Zaroff; "Knight" and adventurer (adopted)
Vandada Family: family of Ethical Egoists in the Badlands. Inspired by the Morgan Family.
Myrlah: slave in Caesar's legion, taken as a girl with her tribe.
Parkview Terrace:Upscale dining provided by robots
Wasteland Wavelength: tweaked version of an older page of mine, traveling radio caravan
Rez: Specialized Protectron, high focuser of the crystal truth movement, commands respect of patagonia flatts
Juliette Ranch Bighorner ranch on the outskirts of Belfield
Emillio Huecha: kind hearted social-Comanchero
Dan's Roller Rink; roller rink in Seattle, now mirelurk nest on the verdant coast
Hill Skunks;mutant skunks in West Virginia and nearby states, large, aggressive and ugly. (Psuedo-adopted)
Wheeling: small town in west virginia, split between two co-oping groups, ocassionally attacked by raiders (adopted)
Needlebush: mutant sticker bush that can be found around the post war U.S.
Newton Gorsky: orphan of mobridge, secret shame of the town, everyone wants to help but no one brings themselves too
Weeping Flu: mutant flu strain, not usually fatal though never plesant, named for the tendency of it's sufferers to cry involuntarily.
Crop Rot: fungal infection that can devestating fields, mutated from pre-war white mold.
Enrique Teleope:papal Cardinal, nervous pushover.
Peg Roller Derby League; organized roller derby in the peg
Redvine Ranch: medium Tato farm in NCR, workers have work contracts.
Williston; settlement in the Badlands, home of the roughriders (adopted)
Pump-town; greyfell colony in the badlands, located in oil refinary
Clacky; tame glowing mole rat, pet of Bruce Bosco.
Rough Rider Brewery; small operation in williston, making fresh beer.
Deadwood Soft-bread; bakery in deadwood, makes loaves, muffins and cakes.
Towus Alum; unremarkable legionaire, killed in the mojave.
Los Locos; blood-thirsty raiders in tamaulipas.
Robin's Nest a bar-and-game in the peg with a unique card game.
Ralph Machi; total dick collar maker.
Flood City Kennels; trains dogs for anyone in seattle.
Chalk Tally; unknown sniper terrorizing myrtle beach
Los Aztecas; large, organized group of tribals in southern Tamaulipas
Toll Bridge Slavers; slaver crew in rapid city, allies of custer.
Sergio Valencio; depressed barber in the cattle country.
Rise From The Sky ska band in cascadia
Timber Lake School school building in timber lake (obviously)
La Baronia de Pisces; small village, northern most barony, birth place of Pope Gelatius
Santiago Vagelos card-shark turned cardinal in la baronia de pisces
Javier Valerria baron of pisces, cattle focused and negligent
The Day-Walkers dudes trying to blow up the sun
Our Sister-Lady of Humanity; feed station for Trapper Town
La Prisión de Hierro; joint down in Nuevo Leone
Ferdinand Aronsqe cardinal of baronia de mar
Trapper Town: small settlement of inbred cannibals in the center of Winnipeg, preys on the Peg.
La Luna: one of several Papal forts, built to protect again pagan mutants
Pope Gelatius II:current pope, focused more on domestic stability than expansion, tries to centralize somewhat, has more liberal views.
Arlen Targuss: prospector and salvager. spent four years alone in the Seasons
Hard Fish Tribe; cannibalistic tribals in cascadia, primarily worships blood god of birth and meat.
Larkin Solutions; suicide bombers for hire, founded by neo-nazi
Crystal Truth Movement: Growing cult in the ruins of Seattle.
Black Mask:badlander salt mutant halfbreed, was captured as a young child by La Pacifica and kept for several years, returned to his tribe and became a champion of his gods, eventually killed in the saltlands wars.
Elliot Wu; young man from chinatown trying to erase the New Orders symbols of hate in Seattle
East Wood; logging camp in eastern kansas
West End; small tobacco town in missouri
Sun-Dial; pre-war art exhibit, and post-war scavenger camp
Killadelph;arms shop in thrilladelph
All-Souls Rest; grave-yard in the papal states
Texicans; those on either side of the Rio-grande, speak english and spanish, or a mix of both, share common culture, don't really care about what side of the river they are
Saw-bones Today; medical zine in Cascadia, editted by doctors in chinatown.
Rapid City Auxillary Corps: raiders and con-men, two group run by brothers; balto and yellow-jacket. main group works for Regulators as reformed raider auxiliaries and is supplied by Badlands Bulk Arms, other group either raiders or custer's auxiliaries. main group pretends to fight faux-raiders, sells guns and supplies to actual raiders, and fight raiders who won't do business. or main group stages fake gunfights with custer's auxiliary, some "die" on both sides, but report partial success, receive more supplies,
Rebecca Lanis; frontier midwife, proud NCR citizen
Breeder Bugs; mutated Lady Bugs, agricultural pests, and helpful to dye makers
Antebellum Ball: cult obsessed with antabellum south, hold ornate balls and galas, have serfs to do real labor. (Tweaked since original concept)
Horse Flesh; depressing whore-house in the badlands, operated by scumbag russian pimp
Feather-Bed Mine; small money pit in the Badlands
Slant Granite; quarry in cascadia, destroyed due to mishandling of dynamite
Pit Peg; open pit mine in canada, digs rock salt
The Boppers; fuck the rockers
Peg Printers; print shop in the peg
Halverston Manglage: last of the Ash-Tear priests, bone shaman of the CLA, stay behind of ulmar's expedition to Detroit, leads fanatical nationalist raider-cult.
India Inkers; tattoo parlor in Seattle
Down Pour; merchant colony on the outskirts of Boise, destroyed by brotherhood
Count baron Reggie Blackshadow /Blackshadow counts;secret blakula count baron in the papal states, fled south from jesse twilight, fed off of comancheros, eventually saving a village that lost its count baron, and he was offered to replace it.
Amigos de Liberdad; Marxist-Bolshevik fuckboys in mexico.
Black Horn mutated black tail deer
Huervo Nache: Large papal town on the coast, the word is spread, fortunes are made, people get murdered.
Erin Holtz: Interior decorator of the wastes, filled gas-station forts to warehouse cities
La Academia de los Jovenes: a school in Soto La Marina for the children of the Papal rulers. a place for the kids to learn, grow and possibly bang each other
Vault 50:designed to test sleep-deprivation on maintence efficency, would be destroyed due to melt-down in 2152.
Faller Clan Swamper clan near the gate, fight both the brethren and the gate mercenaries.
Huntington; trade post turned raching town, it would died out from a combination of youth drain, raider attack and sickness
Pit-Stop; caravanersai in between Broken Heart and the Badlands
Blood Berry; mutated elder berry
Marlin Gwail; pulp-writer in the ncr, focuses mostly on frontier survival though occasionally writes about Ranger Polls, a loose cannon that plays by his own rules. would die of liver failure in 2259
Higgins Ranch; ranch turned farm outside of timber lake
Bayou C'Launch boat ramp for swampers that's occupied by warring red eye and lurks
Passage; town in cascadia, built into ruins of tunnel.
Wobble: small settlement in the ruins of rapid city, occupy top floors of skyscraper(?), Operate as safe ground to all parties as long as toll is paid.
Mark Chryslus' Garage; auto repair garage in the peg
The Stan & Marley Hunting Company: company that created Jackalopes and Tindalos
Holy Sea Consortium: major trading group operating out of Hearuvo Nache.
Vatican Broadcast System;series of radio stations allowing the vatican to communicate with outposts and remote fiefs.
Thallus; small village in cascadia, on washington-side of the oregon-washington border. Mainly hunters and trappers.
La Orden de la Serpiente de Sangre; order of Papal knights, crusaders and zealots, frowned upon by current pope, enjoy widespread support, loyal to fringe duque.
Bruce Bosco; grayfell, leader of Pump-town, owner of Clacky. seen as a leader, but really an average guy struggle to keep up appearances
Esteban Castro; salt-mutant cardinal of Shank's mare.
Ebsex: small village in Manitoba, rebelled against Gurns' rule, would start his downfall
Las Escalas; The scales, a vigilante group in Neuvo Leon dedicated to keeping the 'balance of justice'. Operate a small prision and court system just across the boarder from the Highlands.
Jerri Larrix:untouchable badlander, rejects her mask and collects names. Currently runs buckthorn delivery
Camp Leviticus; cult compound in idaho, actually not terrible after the war, destroyed by badlanders.
PopeLeo V: excommunicated pope
La Baronia de Suelo Reflejado: town near the south-western corner of the Papal States: named after the nearby sands, which were partially glassed.
Mickey Molano; ghoulified hustler, currently runs protection racket, keeping feral ghouls away from urban settlements in exchange for monthly payments.
Peril: Asiatic ethnic enclave in rapid city, has taken on a faux-imperial atmosphere and culture, home of the yen boys
Broken Heart; settlement in the ruins of Valentine
Ditch; protestant settlement in the papal states, given special status and absent of a cardinal. Founded by english traders, conquered by oscar montera
Tulbas Bone-eater; cardinal of suelo reflejado, brother of grox
Pope Pious XV:previous pope, would intiate the saltlands crusade and sanction the Bloody Serpant. Conservative views.
Grox Bone-eater: Newly minted count of the Papal States, lead a converted warband against rival tribes and pledged his loyalty after a visit to the vatican. Large mogoloid looking salt-mutant.
Myrtle Beach Peace Corps: group of ghoul volunteers from before the war, turned mercenary/junta afterwords, before reverting to protector role.
Tri-Fi; edible mutated flower in cascadia, also used for dyes
Oly Mar post war olympic marmot
Jane Fan-Fan; post-war trans party girl, beat to death with a stool
Snatchers; big ass bug predator, made for duke, and to improve the wasteland food-web
Itchers; poison ivy got buff
Rape Trees; Chinese being prejudiced against nature
The Block; slaver fortress in cascadia, hub for the flesh trade.
Gum-Drops; hallucnigenic mushrooms.
Bean Bush; mutant soybean
Proclus Abito; hound trainer for the legion
Robert Thomas; everyday is a struggle
Shell Fruit; post-war pomegranate
Joe-Bot; protectron programmed as a frontiersman in a pre-war museum, after the war developed errors in processors and believes it is a frontiersman, now homesteads and fights NCR revenuers
Jana's Picture House; movie theatre in the NCR, currently has two holo-films that run almost all day.
Lorgen Glassworks; bottle maker in the south
Fatima Hawkins; a revised girl scout living with adoptive parents in the globe.
Devil Grass; mutated Bermuda grass
Coffeeweed; post-war chicory
Lime Disease; the same, but worse.
Brad Telow; pre-war physicist working at a particle accelerator, was doing testing on the day of the great war, assumed tests went wrong, and went insane from guilt.
Water Bug; made for the disease contest, a parasite that eats it's way out
Eliot Halms; former frumentarii, sent to the hub, would abandon mission after discovering failure in the NCR meant being fired at the worst. Go figure.
Northern Woodsmen Society; pre-war rich people and veterans in maine
Liberation Town; ghouls in a scrap camp. kinda shitty, but eh (adopted)
Danny Dougal; beta-male swamper
Bloodbug Fever; disease carried by bigass mosquitos.
Bogard Wall; message board in Charleston
Linseg Tools; tool maker in oregon
Black Squirrel Meats; squirrel farm in bohemian grove
Cradle Cough; another killer of children
Ripton; small fishing village in ruins of marina, hotel complex
Over Bloom; fungal infection that targets roots of plants
Chen's Cleaning; laundromat in Seattle
Globecel; mental disorder resulting in fixation on pre-war item/past
Davy Jones: Super mutant, remnant of gammorin's army, after their defeat ended up working on an river boat, eventually became captain and anchored in river's landing
Fall of the House of Kings; a daily radio soap currently in it's sixth season, based on a series of diaries found by a scaver. Trapped in a bunker he broadcasts his show as a way to avoid insanity and hope help comes. Which it won't
Solomon Hoberth; eccentric venture-capitalist in northern Maine, wanted to construct "north-east passage between Atlantic and saint Lawrence river through mid-maine. Dies by mutants. 2148ish
La Baronìa de Agua Verde; small rest stop, home of the Blackshadow barons.
Fenulica folicim; bacteria makes people bald
Eight Horns; chinese anistar
Bozeman Bashers; raiders in Montana, part of that power fist thing
Cousin Craig's Carts; cart and wagon maker in Alabama, lasted two decades
Cotton Bluff De-Luxe; shack motel
Raukov's Disease; mental affliction
Throat Burn; post-war larngytis
Root Rats; post war pests
GH-afq-7m; modified grain
Anna Lupenski; private eye in brick city
Blisterfoot; bacterial infection of the foot
Istrum Electrics; made holo-tape players
Barkane's Donuts; donut cart
Spine Vine; parasitic vine
First southern crusade, aka Saltland wars: series of conflicts between the papal states and tribals for southern expansion.
The three/four: the cardinals for the baronies/counties i created [not especially important], just a better term.
casas de color rosa:trade town in Nuevo Leon
Dead man's gun with power fist; Wyoming/montana
Chachi's; single man radio from ruins of Winnipeg
Quentin Lowe; founder of the Crystal Truth Movement
Economic seeding project: forever
Schools; someone has to teach these people to read,write and do their jobs
Joshua Smiggg: Mysterious Scavenger and profiteer, has rebuilt small town around his casino.
Followers of the tru-man: cult in the tru-man memorial, think wasters are impure mutants (which they kinda are), seek to elevate themselves. (Maybe)
Marg; 7'+ raider stronger than a Brahmin, but is mentally underdeveloped, leading to him become sort of mascot and back-beast by raider crew